ACS
223
K / D
1.20
KAST
72%
ADR
148
FK / FD
772 / 609
Kills
4836
Deaths
4045
Assists
1056
Agent pool
all time| Agent | Maps | Win | R | K/D |
|---|---|---|---|---|
| KilljoyKilljoy | 111 | 68% | 1.15 | 1.24 |
| CypherCypher | 49 | 65% | 1.08 | 1.15 |
| ChamberChamber | 23 | 52% | 1.05 | 1.12 |
| RazeRaze | 17 | 82% | 1.19 | 1.26 |
| IsoIso | 16 | 75% | 1.16 | 1.26 |
| ViperViper | 13 | 54% | 1.03 | 1.11 |
| NeonNeon | 12 | 33% | 1.07 | 1.11 |
| VyseVyse | 10 | 30% | 1.13 | 1.18 |
| TejoTejo | 8 | 62% | 1.10 | 1.19 |
| WaylayWaylay | 5 | 60% | 1.18 | 1.26 |
| BreachBreach | 5 | 60% | 1.14 | 1.10 |
| SageSage | 4 | 50% | 1.13 | 1.17 |
| GekkoGekko | 3 | 100% | 0.95 | 1.02 |
| JettJett | 2 | 50% | 1.14 | 1.16 |
| CloveClove | 1 | 100% | 1.17 | 1.40 |
| DeadlockDeadlock | 1 | 0% | 1.12 | 1.06 |
Maps
| Map | Played | Win | R | ACS |
|---|---|---|---|---|
| Lotus | 56 | 64% | 1.11 | 215 |
| Haven | 37 | 68% | 1.14 | 228 |
| Ascent | 35 | 57% | 1.15 | 229 |
| Split | 33 | 73% | 1.17 | 244 |
| Bind | 27 | 67% | 1.12 | 220 |
| Icebox | 22 | 68% | 1.13 | 228 |
| Fracture | 19 | 74% | 1.12 | 214 |
| Sunset | 17 | 41% | 1.12 | 226 |
| Breeze | 15 | 60% | 0.90 | 197 |
| Abyss | 9 | 44% | 1.17 | 225 |
| Summit | 4 | 25% | 1.02 | 229 |
| Corrode | 4 | 75% | 1.10 | 207 |
| Pearl | 2 | 50% | 1.03 | 214 |
Recent maps
- Neon Breeze vs Joblife14 Aug 2026 · 8:13 0.90
- Chamber Lotus vs Joblife14 Aug 2026 · 11:13 1.05
- Neon Split vs GIANTX13 Aug 2026 · 13:6 1.86
- Waylay Sunset vs GIANTX13 Aug 2026 · 13:6 1.45
- Neon Haven vs Enterprise Esports07 Aug 2026 · 11:13 0.80
- Neon Split vs Enterprise Esports07 Aug 2026 · 10:13 1.16
- Chamber Lotus vs Enterprise Esports07 Aug 2026 · 13:3 0.94
- Cypher Ascent vs Team Heretics02 Aug 2026 · 0:13 0.53
- Vyse Summit vs Team Heretics02 Aug 2026 · 11:13 1.04
- Neon Split vs Eternal Fire30 Jul 2026 · 4:13 0.54
- Vyse Summit vs Eternal Fire30 Jul 2026 · 14:16 1.31
- Vyse Lotus vs Team Liquid24 Jul 2026 · 5:13 0.73
Tier-1 matches only. Rating is ours: rounds won above average from kills and deaths, adjusted for the opponent, on a 1.00 scale.